Before uploading your .WAV file scratch tracks for Ryan to play to, here are a few important things to consider:
MP3′s are unreliable and contain artifacts and latency!
Bounce 1: A bounce of just the guide drum/percussion tracks soloed.
Bounce 2: A bounce of just vocals and any background vocals soloed.
Bounce 3: A bounce of just the music (guitars, piano, bass, ect…) minus vocals and any drum/percussion tracks.
Bounce 4 (optional): A bounce of just the bass track soloed.
Please do not send mulitiple mono bounces unless your files are truly in mono. This makes it very cumbersome to work with and takes up way too many voices that could otherwise be used for more drum tracks!
In a world where the loudest mix wins, it can be difficult to really hear and feel where your transients are when they are limited and/or compressed.
Ideally, your files should be titled as such:
Song name or abbreviation, content of file, tempo, and sample rate. If your song is called “Beautiful Day” you would title your three files:
1. Beautiful Day (or B.D.) DRUMS 100bpm 44.1
2. Beautiful Day (or B.D.) TRACK 100bpm 44.1
3. Beautiful Day (or B.D.) VOX 100bpm 44.1
The click should start at least 2 bars before the music begins and should stop as soon as the music begins. This makes it so much easier to line things up if necessary.
Most drum machines have a drift factor and will not stay perfectly on time when lined up to a DAW grid. Please make sure that your files will lock to a grid before sending them!
Even if there are empty measures (measures where you are not playing anything before the song starts), the .WAV file should reflect the very beginning of your session, which is 1:01:000 (Measures:Beats:Ticks).
Make sure the .WAV starts at the exact beginning time of your song/project file. By telling us the exact tempo of your project file and giving us a .WAV that starts at the absolute beginning we can easily line up your tracks into Pro Tools.
It is imperative that you do not change the bit-depth or sample-rate of your project after you have created your .WAV files. This will throw off the timing of the final drum tracks we send you, and they will not line-up with your other tracks in your song/project.
After choosing a tempo for your song, play the scratch tracks you will be sending to us as tightly as possible to the click/metronome (or some other track or loop that is in perfect sync with the bars and beats of your project). This will allow us to use your scratch tracks to get a good “feel” for the groove of the song. We recommend that you play only the most simple parts that effectively get your ideas across. After you receive your final drum tracks, you can go back and re-record all of the rest of your tracks using the drum tracks as your timing source (this is of course how a band would normally play).
Important: Again, although we recommend that you redo your scratch tracks after you receive your final drum tracks, it’s very important you play as tightly as possible to the click/loop when creating your scratch tracks. This will enable the drummer to play tighter and create better drum tracks for your song.
We have discovered that for transferring large files such as drum tracks a service called “You Send It” is the fastest, cheapest, and most reliable way to go. Although you may have your own way of getting your scratch tracks to us, we would highly recommend getting a free account started with “You Send It”. The free account will only allow you to send one file at a time however, you can get a pro account for only $9.99 per month or you can use Ryan’s account to get your files to him. If you do not have a “You Send It” account, click here to get started: “You Send It”